Plot: main storyline progressed to include the majority of Act IV. The game will end when you decide to launch your attack on the capital, which will be covered in a future release.
Conquest: you can conquer the convent, swamps, wildlands, Bastion, Gutter’s Cove, and Coldreach. You may choose how to approach each battle, and subsequently decide the inhabitants’ fates. Later versions will also allow you to conquer the countryside, forest, and peaks (collab with Mattrex & Var).
Best Waifus: you may choose a consort to spend their time with you in your chambers. They will provide new scenes, skits, and dialogue. You can currently choose between Heloise, Marie-Anne, and Mina. Later versions will expand your choices considerably (collab with Mattrex).
Gallery: you can replay scenes that you’ve experienced. A fresh playthrough is required to unlock this feature (designed by Tosk).
Performance: graphical errors during animations have been drastically reduced (with support from Tosk).
Quest: in Act IV, you may save Cuchilla from possession by the wisps (Dreamweaver choice, collab with Mattrex).
Scene: a variant scene for Mina’s rent, if she is your waifu.
Captive: It’s time for Malice to be born (collab with Mattrex).
Captive: If you part on good terms with Mina, but lair outside the mine, you can find her again elsewhere in the world.
Captive: Darja will ask you your name after you ask hers.
Dynamic: Marie-Anne pays Valzira a visit (collab with Alduranissys).
Fate: Issa can be given to the wolfmen (collab with MayaFae).
Fate: Maelys can be given to the proteans (collab with Sihildar34).
Fate: a followup scene for Mina and the wolf tribe (collab with Silihdar34).
Fate: a followup scene for Chanwe and the mercenaries (collab with Silihdar34).
Art: Maelys’s compromise (Lubbio).
Art: Enid’s gift (Lubbio).
Art: Chanwe’s first theology lesson (Lubbio).
Art: Chanwe’s second theology lession (Lubbio).
Art: Darja and Cuchilla make the dragon a sandwich (Lubbio).
Art: Naho’s defeat, remastered, plus indoor edition (Lubbio).
Art: Cuchilla’s night visit, remastered, plus indoor edition (Lubbio).
Art: Mina’s fresh produce, remastered, plus indoor edition (Lubbio).
Art: Chia’s service, remastered (Lubbio).
Art: Enid’s character art, pregnant variant (Vira).
Art: Mina’s character art, nude variant (Vira).
Art: Heloise’s character art, pregnant variant (Vira).
Art: Malice’s character art, snake babby variant (Vira).
Art: new emote portraits for Cuchilla, Enid, Heloise, Issa, Naho, and Rhyll (Vira).
Animation: A new animated scene, Mina’s mercenary encounter (three variants, Amon Ra).
Animation: Malice, Enid, Issa, and corrupted Heloise’s character idles (Amon Ra).
Voice: Malice’s introduction, completed (Sunset Sofia).
Voice: Cuchilla’s drinks with Darja, bet, and promotion (Dr Sodomite Herr).
Voice: Mina’s sweetened deal, unhappy captive interactions, and cowed service (Mariana Montague).
Voice: Heloise’s assistance with experiments, sacrifice, and one path through her time to talk (Keta).
Voice: Zizeryx’s reveal, and infernal entertainment (Jezebeth).
Voice: Valzira’s capture, captive dialogue, captive scenes, and visit by Marie-Anne (Jezebeth).
Voice: Issa’s initial interactions extended, punishment, demonstration, and full captive dialogue (MayaFae).
Voice: Maelys’s introduction, confrontation, plowing, return, and showdown (Ilhana).
BG: the realm map is now labelled. I’m still not quite happy with it yet, but it’s better.
Sound: Malice’s suite (MayaFae).
Sound: new ambience for the campfire, altar, inferno, laboratory, dungeon, town, and street chase (Mortalitech).
Sound: improved ambience for the forest and swamp (Mortalitech).
Sound: a greater variety of dragon noises and gory sound effects (Mortalitech).